the battle of kaer morhen choices

Speaking of which, your enemies here are Hounds of the Wild Hunt (level twenty-two) and Warriors of the Wild Hunt (level twenty-four), both foes you've fought before. Triss later in the game will ask for your help in laying her to rest. The defenders' lives were hanging by a thread, when suddenly Ciri's magic talent revealed its full force.

If you fix the walls, you'll have to face fewer foes, while if you clear the armory, you'll get a random Silver Sword. Geralt and Ciri will appear in Kaer Morhen, and despite the imminent arrival of the Wild Hunt, a jovial mood prevails... albeit a short-lived one. Oh, by the way, during the battle at Kaer Morhen, it is actually possible for Lambert to die. Or you can just sell off excess alchemical junk, although she hardly offers you good prices for it.Head to the main hall where everybody will gather and discuss battle plans. Vesemir had died by Imlerith's hand, and it seemed all of the witcher's friends would soon share his fate. Triss is in trouble and you have to help her. Ride into the lower courtyard and Vesemir will give you a command. If anyone knows answers to these questions, please reply! During the meeting you will have to make two choices regarding your limited resources:The friends conferred and established a defense strategy. The Wild Hunt had made it to the very walls of Kaer Morhen.Climb a nearby ladder to the battlements or run to the opposite end of the courtyard, and get to the walls there.This objective will only be available if you have failed to convince Keira to come to Kaer Morhen. They spared a few seconds for a tearful reunion - then began preparations to repel the Hunt's attack.Friends who will always take part in the battle are:In addition, if you managed to recruit them, they will also take part in the battle:Go to the main hall of the castle, where everyone involved in the battle will gather to establish a plan of action. Repeat the process three times and Geralt will succeed at his task.As Ciri make an inconsequential timed decision in an argument with Vesemir, then when you're in control head south along the battlements, killing two Hounds of the Wild Hunt (level twenty-two) as you go. Those who survived buried Vesemir, but had little time for mourning.

As for the workshop, you again have two options; fix the walls, or clear the armory and recover some weaponry. The defenders fell back beyond the inner gates of the fortress - and so began the last phase of the battle. Although there were some parts that left me thinking during the Kaer Morhen battle. You, Lambert and Letho (if available) will get on your horses and go into the forest to close the portals through which the Wild Hunt warriors arrive.You must close three portals located in the forest south of the castle. Lambert will get into serious trouble and his life will be in danger. Ignore the enemies, who will keep spawning, and try to close the gates as they appear.

Reach a tower then turn north and pull a lever to close the gate.Retreat back around the wall and head into the middle courtyard level to the north. The only choices that matter are those concerning how to use your limited resources; namely manpower and time. Who knew? In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. You should remember from earlier encounters with this magic how much damage that can deal.Once in the middle courtyard, kill the Wild Hunt foes here, then flee further north to the next level of the courtyard. Kill one more group of Wild Hunt baddies, then open the gate to the west by activating the winch.Your supply of Dimeritium Bombs will be replenished here, if you used any or not... which is good news, because your goal is to close more gates. The Hunt's forces were nearly wiped out, leaving them no choice but to retreat. For the Laboratory you'll get the options to focus on potions or traps. I got a good ending, thankfully. When you reach the gate, use the large turning wheel to open it.When the gate opens, Geralt and the others will retreat to the upper courtyard.

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